VGDC Event: Game Jam Prep Workshop


Barely had one to no class of programming?
Are you an artist just interested in some Game-Making programming?
Are you advanced but just want some Python knowledge?
Are you just interested in tips on Game Jam?
Are you just bored on a Friday afternoon and want to hang out with awesome people?!

THIS Workshop is for YOU!!! :)

WHO: Beginning to Advanced Programmers, Artists, Animators, etc.

*** no previous coding experience required.
WHERE: Cal State Fullerton, Computer Science Building (CS300)
WHEN: January 25, 12:00pm to 3:00pm (before Game Jam)

WHAT: Alumni Troy Stump, Senior Members Jeff Einsparhr and Reza Nikoopour
will be teaching you all you need to know about Pygame and Python. They will help
you not only set up Python, Pygame, and Eclipse, but also go through your first
steps in making your game.

SCHEDULE:
12:00pm to 2:00pm – Eclipse, Python, and Pygame Tutorial Sesson
2:00pm to 3:00pm – Tips and Tricks for Global Game Jam
3:00pm to 4:00pm – FREE PIZZA PARTY
4:00pm – Game Jam Starts

HOW TO JOIN?
Facebook Event: http://www.facebook.com/events/402842926469471/
Just show up! :)

VGDC Event: Global Game Jam 2013

Global Game Jam is the world’s largest game jam event. It features 47 countries created over 2000 games over one 48 hour weekend. Hosted by your very own VGDC, we invite all programmers, artists, designs, etc. in the area to join us in creating games. Feel free to invite anyone and everyone you know!

WHERE: Cal State Fullerton, Computer Science Building (CS300)

SCHEDULE:
01/25
(12:00pm – 3:00pm Pre-Game Jam Workshop)
3:00pm PIZZA PARTY
4:00pm Announcements and Keynote
5:00pm – 6:00pm Pitches and Groups Forming
6:00pm Game Jam Begins
1:00am Doors close

01/26
12:00pm doors open
3:00pm deadline for creating teams and projects
1:00am doors close

01/27
12:00pm doors open
3:00pm All development stops
3:00pm – 6:00pm Upload process and Presentations
6:00pm Game Jam Ends

HOW TO JOIN?!
Our “CSUF VGDC Global Game Jam” is now LIVE!
You can find HERE and find us under California when you REGISTER.

ALSO, Join our Facebook Event!
Find more Information at their GGJ Website

Event: Game Developer’s Conference

The largest annual gathering of professional video game developers is just a few months away. With more that 400 lectures, panels, tutorials, and round-table discussions as well as a Expo and Carrier Floor, it is the most ideal way for anyone wanting to get into the industry to learn, be inspired, and network.

This year, as tradition, the club is offering 9 students partial funding for the trip. We hope this will not only help our members strive but also support for those who are ready for a convention like this. If you are interested, we welcome all our members, regardless of experience or year, to at least try to apply. The first step in any path is to try. You can also find more information about GDC on their website.

Our application process for members to go has finished. However, if you are still interested in attending and are willing to pay for your own trip, we may be able to help you with hotels, flights, etc. Please feel free to email us and ask! :)

Event: SIGGRAPH 2013

Sponsored by ACM, SIGGRAPH is the most prestigious forum for computer graphics research. From Digital art, emerging technologies, and hands-on opportunities for creative collaboration, the SIGGRAPH computer Animation Festival is the best place to get in touch with the latest and most outstanding achievements of our industry. WHAT does this MEAN?! This is a must-attend event for anyone interested in anything having to do with graphics, this includes gaming.

WHERE:
Anaheim Convention Center, Anaheim, California USA

WHEN:
Conference: 21-25 July (Sunday through Thursday)
Exhibition: 23-25 July (Tuesday through Thursday)

Their volunteer applications process has passed. However, if you are still interested and checking it out, it is quite pricy but very beneficial for anyone going into the industry. Find out more information at their website.

Competition: IEEE GameSig 2013

The Second Annual Intercollegiate Computer Game Showcase is hosted by IEEE at UCI! This is a great opportunity for everyone interested in entering the game development world. WHY you ask?!

  • Students will be judged by game industry leaders like Kevil Martens, Lead Content design for Diablo III, David Perry, presiden of Shiny Entertainment, and others
  • There is a ‘mingle’ session after the awards where Game Industry leaders, recruiters, aerospace, and high tech industries will attend and you will be able to show off your game
  • Last year, almost all members of Finalists are presented job opportunities on the spot
  • Great prizes like consoles and Blizzard helmets

For more information, please visit their website.
For: Submission Guidelines, and Event Details.
SUBMIT HERE:

DEADLINES: Submissions will open at 12:01AM PST on April 1, 2013 and will close at 8:00AM PST on April 7, 2013 (on their website.)
EVENT: Saturday, April 27 at 2:00pm @ University of California Irvine

Pumpkin Launch 2012

The Discovery Science Center’s Pumpkin Launch was a great success! We had 10 wonderful members from both VGDC and ACM who came out to help with our black pants and CSUF ECS T-shirts! I hope everyone had a great time helping out the little kids who came to our booth and dodging rouge balls from their catapults. We made a clear presence today to both the Science Center, our College. Many of the attending families were very interested in both our department and our club which shines a fair light on us. Therefore, I think we did a very good job!

Both AMES and SWE both managed to built catapults for their clubs and won second and third place respectively. If you see them around campus, be sure to congratulate them for their representation of the club and our college!

Hope everyone had a fun time! I look forwards to our next club event with you all! :)

HALO-WEEN 2012

For those of you that made Halo-Ween such a success, thank you for coming! In case you missed the festivities…

Congrats to Bryan Wong, winner of Haloween! Bryan beat the reigning champ to claim the coveted title.

After our first event, the standings of the circuit are:

1. Bryan Wong 12
2. James Tack 9
3. Allen Hsu 6
4. Jeff Enisphar 4
5. Ricardo Cancela 4
6. Brandon Dang 4
7. Alison Hy 1
8. Paul Ishizaki 1

For those that couldn’t make it. You can still partake in the circuit! There are ways to win if you missed this event, so don’t be discouraged!

We hope to see you at our next VGDC event!

Save The Date!

Hey club members! Here are some important dates to keep in mind:

Imagineering Competition

http://disneyimaginations.com/

- Application Deadline: October 12th, 2012
- Project Submission Deadline: November 9th, 2012

IEEE Orange County Intercollegiate Game Team Formation Event

http://www.facebook.com/events/119387424878196/)

Friday October 12, 2012

Pumpkin Launch
- November 10th (8am to 2pm for volunteers)

Microsoft Imagine Cup

http://www.imaginecup.com/

Deadline to Register Teams:
- Windows 8 App: January 15, 2013
- Windows Azure Challenge: January 15, 2013
- Windows Phone Challenge: January 15, 2013
- Game : March 15, 2013
- Innovation:  March 15, 2013
- World Citizenship Competition: March 15, 2013

Meeting #4

What was covered:
- Game video and recap
- Indiecade car pool signup (contact Allen Hsu for specifics)
- Production Workshop by Joseph Than:
- Joseph managed multiple game projects at
VGDC UCI. He will explain the importance of
production management in projects.

Production Workshop Notes – Joseph Than Speaker

Ricardo, Treasurer
Game Circuit is coming up
Only VGDC members are permitted
You should start thinking of teams

Alison, Vice President:
Windows App Competition
Deadline pass for sign-ups
Need progress update
Prizes: Slate (more information later meetings)

Emily Chiang, ECS-ICC Rep
Disney Imagineer Competition
Details here: www.disneyimaginations.com

YesYous Interview: Allen Hsu

   

YesYous is a Blog about recent projects, the people that create them, and the people who helped them with their creation. From becoming the unofficial Game Jam theme to an interview with YesYous is our very own VGDC President, Allen Hsu.

The VGDC is happy to have such a successful member of the game-developming community as our president and we are honored to be featured and mentioned frequently by Allen in his interview.

When ask, “You’re nearing the end of your undergraduate education; if you had to start it all over again, what would you do differently? Why?”

Our fearless president brings a warm light onto our club in his response: “I would have joined Video Game Design Club earlier. The friends that I have gained in the club are truly important to me and it has really been a disappointment for me that I was only able to spend a small portion of my college career with them.”

We see a strong future for our club, our president, people of the club, the relationships developed during our time here.

Please check out the full interview here!

Game Jam: Thank you ALL!

Thank everyone for coming out and attending out annual Game Jam! We had a great many teams along with very many beginning programmers and artists working with great and experience pre-existing members of both PMC and VGDC.

Congraduations to all our teams this time for their participation!

*** If you want your project on the website, please contact Allen Hsu or our team email: csufvideogamedesignclub@gmail.com

First VGDC Meeting of the Fall 2012 Semester Summary

The first meeting was a success! I have already seen cool new members in the club room. Below are the questions from the Q & A session! We look forward to an exciting new year with you!

~ Madam Secretary

And here is the powerpoint!

- Mr. President

First Meeting Question & Answers:

1.) Do we need to have a lot of experience to be in the club?
Absolutely not! Any experience level is welcome! That is hopefully the reason you joined the club: to gain experience.

2.) If we don’t have a lot of experience, will we learn in this club?
Yes, but no one is going to force you to participate. The best way to learn is to get involved. Come to the game jam. Ask around about projects you can help with or create your own team. The club is a definite resource to helping you gain experience, but you have to make an effort.

3.) If I don’t have experience with making games can I still go/participate at the game jams?
Yes! Game jam is one of the BEST places to get a boost in experience.

4.) When are your club room hours?
Usually there is at least one person in the clubroom at 10am and a few stragglers after 9pm Monday through Thursday. If you ever come to the clubroom and no one is there, feel free to post about it in our Facebook group, and an officer will usually come open the room.

5.) Do we use Flash?
We CAN use Flash. There is no set language/platform/method that the club uses. If you are interested in creating a game, but no one has any experience in that area, you can take the initiative and be the first! Others will surely be interested in helping you out.

6.) Which Halo will be played during HALOween?
In the past we have played 2, 3, Reach, and ODST. However, for the tourney, we usually use Halo 3/

7.) Where is your club room?
The club room is located on the 3rd floor of the Computer Science building in room 302.

8.) When and where will the regular meetings be held?
The regular meetings will be on Wednesday in room 102B at 5:30pm. If you can’t make the time, check out our website or Facebook group for updates!

VGDC at DiscoverFest!

Hello Fellow Video Gamers!

The semester is starting again and that means DISCOVERFEST! Come visit our booth #33 right in the center of the quad. Our battle station will be right beside our two sister clubs, the Association of Computing Machinery (ACM) and the Pencil Mileage Cub (PMC). You’ll be able to register directly at the table, meet some of the officers and club members, and perhaps witness the elusive Gangnam Style dance.

~ Madam Secretary

VGDC Summer Game Night

On the night of July 27th VGDC Members met in a glorious competition of peace at CSUF VGDC’s summer Game Night. Friendships were soon shattered as games of Mario Party and Magic broke out amongst the once-companions. Friendship casualties included Allen Hsu and Ricardo Cancela, who soon became mortal enemies after Hsu landed on a Bowser space and stole Cancela’s star. However, the friendship was amended once Ricardo settled the score. Overall, the night was full of friendly competition and vendettas that will surely be concluded at future game nights this semester! Thanks to all who came out for the festivities!
~Madam Secretary

First Annual IEEE GameSIG Intercollegiate Game Showcase

VGDC Members participated in the contest held at Chapman University in Orange. The contest accepted video games from several colleges and universities including CSUF, Chapman, Westwood College, UC Irvine, Cal Poly Pomona, Cal State Long Beach, and Cal State San Bernardino. Students submitted youtube videos showing off their gameplay. Of those submissions, 10 were selected as finalists. VGDC had one team in the finals for “A Ruff Day”, a platformer for Windows Phone. While the team didn’t score the ultimate prize of a trophy cup, they did get the honor of “Best Windows Phone Game”. The team consisted of Andrew Soltan, Fidel Cabezas, Troy Stump, and Emily Chiang. At the reception that followed several VGDC Members had the opportunity to show their games including “Blobvasion!”, a puzzle game by Daniel Lyons, and “Snake Bite”, with original artwork by Jose Manuel Cisneros. See the Video

Welcome to Fullerton Day

VGDC Members helped run the Computer Science booth at this year’s Welcome to Fullerton Day where incoming freshman and transfer students got a chance to see what’s in store for them for the fall semester. We helped explain the majors available and also had a chance to show off some of our games. Several students signed up to become members in the fall! Special thanks to Fidel Cabezas, Allen Hsu, Thomas Thammaaly, and Patrick Barry for helping out.

Speaker: Jon Burke

Gallery

This gallery contains 1 photo.

Jon Burke was our guest speaker last week. Jon is a former VGDC member who is currently working as a lead programmer at Obsidian Entertainment. He came by to tell us about his experiences after graduation as well as to … Continue reading

Club Photo

We took our 2012 club photo on April 4th. Everyone received their club t-shirt that day and posed in the sun until we got a shot that was just right. Club Secretary Troy Stump arrived late and had to be photoshopped in later. A 24″ x 32″ poster was printed and is now proudly displayed in the VGDC Club Room.

Game Night

Gallery

This gallery contains 12 photos.

This year’s game night was a huge success. Everyone brought their tvs, game systems, and controllers and battled it out with games like mario kart and super smash bros. Projectors were set up for the kinect games, Daniel Lyons brought … Continue reading

T-shirts have been ordered

We have ordered t-shirts with the new club logo. We plan on having these by the day of the Club Photo (4/4) We have ordered 15 men’s shirts and 5 women’s shirts. These will be handed out at the day of the photo. Try to arrive early since supplies are limited.